Introduction
Stripped of his beard (and therefore, most of his manliness) from his DotA Counterpart (Axe), Legionnaire has to make do with most of the changes in gameplay from DotA to HoN. His main role is to tank for the team while also dishing out tons of damage when enemies attack him. Legionnaire is a decent laner, but I'm going to focus on how to jungle Legionnaire in this guide. There are several differences that are now ported from DotA to HoN:
+ Creep respawn checkboxs are now smaller (you can pull creeps a little bit later and still make it in time to stack the camp)
+ Dark Troll Warlord creep camp replaced with weak Skeletons (can tackle them earlier on for great experience and gold)
+ Replacement of Troll Priests (no more difficulty pulling that creep camp)
+ Creeps don't sleep at night (easier to creep-stack and creep-pull)
- Removal of Satyr creep camp (no more purge, but less weak creeps to deal with)
- No more Berserker's Call/Taunt functionality on neutrals (cannot manipulate their AI anymore)
Showing posts with label strength. Show all posts
Showing posts with label strength. Show all posts
Thursday, October 22, 2009
Devourer Strategy Guide
First off, my guide may be a little rougher than those of HuckleCat and Fallout. Frankly they have a lot more DotA under their belts than me at this point but I think this should steer you in the right direction.
The Devourer is a tough hero to play right. Let’s quickly go over what he is. The Devourer is straight up, point for point, Pudge from DotA. He will be welcome in the ranks of familiar heroes to the DotA fans. Devourer is a Strength hero with two very strong active abilities, a strong passive that synergizes well, and a strong ultimate on a short timer.
The Devourer is a tough hero to play right. Let’s quickly go over what he is. The Devourer is straight up, point for point, Pudge from DotA. He will be welcome in the ranks of familiar heroes to the DotA fans. Devourer is a Strength hero with two very strong active abilities, a strong passive that synergizes well, and a strong ultimate on a short timer.
Hellbourne Heroes Str
Wednesday, October 21, 2009
Hellbourne Heroes Int
Pebbles Strategy Guide
Pebbles is the same as Tiny in Dota. If played correctly, he can be devastating for the enemy team. It has a disable, huge shear force and can even get allies out of dangerous situations.

Pebbles
Stalagmites

Description: Pebbles summons forth an eruption of stalagmites at a target location, stunning and damaging all enemies in the area. Mana cost 120
Units affected by Chuck takes double the damage
Usage: This is probably one of Pebbles' most used skills. It is an aoe ability that can stun the enemy even when they are in groups. It is effective to defend towers when they are being attacked and also push. Do note that this spell has a huge cooldown, so use it wisely. Since it is a disable, it can also cancel ultimates of Magmus, Glacius and other chanelling spells
Chuck

Description: Pebbles throws a nearby unit to target location, damaging it and all enemies in an area around where it lands.
Slab skin

Description: Grants bonus armor and reduces the duration of debuffs.
Enlarge

Description: Makes Pebbles grow larger, increasing his attack damage and adding to the power of his other skills.
1x Health potion
1x Runes of blight
1x Mark of novice
1x Pretenders crown
1x Mana potion
Pebbles has a low mana pool and low armor. These items should allow you to survive and also gank until you need to come back to the fountain. Always keep a health potion as well; it might get you out of critical situations and save you from going back to the fountain to heal.
Marchers
Talisman of exile
Ring of sorcery
or
Bottle
Portal key
Pebbles has a movement speed of 285, so the marchers are important to get first, complete talisman of exile. Now, there is a choice between ring of sorcery and bottle. Ring of sorcery will allow you to regain mana and any ally thats near when upon activation whereas bottle will heal you by 135 hp and regen 70 mana over 3 seconds. Depending on how well you are doing, buy what you can afford. Most people would go for bottle so that they can get other items earlier. Portal key is a must since Pebbles has strong but melee AOE spells. Portal key is great for pebbles but not as good as it was for tiny, nevertheless it is still an item to go for. It will allow you to get in the action and finish the enemy and even escape from harsh situations.
Steamboots (Strength)
Frostfield Plate (optional)
Behemoth's Heart
Daemonic Breast Plate
Steamboots gives you more health and move speed, but the best thing is you can change them to intelligence later, so you will have a greater mana pool. Frostplate would be a very good item for pebbles since it will give you more tanking abilities, greater mana pool and slows the enemy. This combined with portal key will be devastaing, not to mention stalagmites to put the cherry on the cake.
Pebbles has a good disable and this should be taken into consideration. To begin with, team up with an ally that has a disable would be great since then it will be easier to get those kills early on in the game. If you are getting harassed much, don't hesitate to move ahead and stalagmites him and use chuck to cause even more damage. Remember to deny and last creep hit and always stay in motion so as to avoid nukes from the opponents. Remember call for "miss" when there is 1 or more enemy hero missing in your lane, this will allow your team mates to be on their guards.
This can be done easily as from LvL9, as you can leave your lane, allowing your teammate to gain experience, while you go and help gank on other lanes. The chuck ability is also very useful in ganking since you can throw and ally on a running enemy to finish him off or you could go around the enemy and throw him to your allies followed by stalagmites to kill him; he will not even know what hit him.
If you are getting ganked, use your stalagmites to stun them and run away. if the enemy is close to you, just use chuck to throw them away from you and if it is mid game, just blink away using the portal key. Map awareness is also very important; remember, to check the mini maps all the time to see if there are people on the map. if you see no enemy heroes you can guess that they might be coming for you.
08/25/09 First release
10/15/09 Updated the boots change
This guide is from gamereplays
Pebbles
1. Skills Description
Stalagmites
Description: Pebbles summons forth an eruption of stalagmites at a target location, stunning and damaging all enemies in the area. Mana cost 120
- Level 1: Deals 100 magic damage and stuns each unit in 200 radius for 2 seconds
- Level 2: Deals 180 magic damage and stuns each unit in 200 radius for 2 seconds
- Level 3: Deals 260 magic damage and stuns each unit in 200 radius for 2 seconds
- Level 4: Deals 300 magic damage and stuns each unit in 200 radius for 2 seconds
Units affected by Chuck takes double the damage
Usage: This is probably one of Pebbles' most used skills. It is an aoe ability that can stun the enemy even when they are in groups. It is effective to defend towers when they are being attacked and also push. Do note that this spell has a huge cooldown, so use it wisely. Since it is a disable, it can also cancel ultimates of Magmus, Glacius and other chanelling spells
Chuck
Description: Pebbles throws a nearby unit to target location, damaging it and all enemies in an area around where it lands.
- Level 1: Deals 75 magic damage to enemies in 300 radius. Buildings recieve 33% damage. Deals 15 magic damage to thrown unit.
- Level 2: Deals 150 magic damage to enemies in 300 radius. Buildings recieve 33% damage. Deals 30 magic damage to thrown unit.
- Level 3: Deals 225 magic damage to enemies in 300 radius. Buildings recieve 33% damage. Deals 45 magic damage to thrown unit.
- Level 4: Deals 300 magic damage to enemies in 300 radius. Buildings recieve 33% damage. Deals 60 magic damage to thrown unit.
Mana cost 120, Cooldown 15 seconds
Slab skin
Description: Grants bonus armor and reduces the duration of debuffs.
- Level 1: +2 Armor. -10% Debuff durations.
- Level 2: +4 Armor. -20% Debuff durations.
- Level 3: +6 Armor. -30% Debuff durations.
- Level 4: +8 Armor. -40% Debuff durations.
Enlarge
Description: Makes Pebbles grow larger, increasing his attack damage and adding to the power of his other skills.
- Level 1: 40 Bonus attack damage, 20% reduced attack speed and +5 movement speed.
- Level 2: 80 Bonus attack damage, 35% reduced attack speed and +10 movement speed.
- Level 3: 120 Bonus attack damage, 50% reduced attack speed and +15 movement speed.
Stalagmites range increase by 50/100/150
Chucked units damage increased by 35/50/65
2. Skill Build and Usage
- Stalagmites
- Chuck
- Stalagmites
- Chuck
- Stalagmites
- Chuck
- Stalagmites
- Chuck
- Enlarge
- Slab Skin / Stats
- Enlarge
- Slab Skin / Stats
- Slab Skin / Stats
- Slab Skin / Stats
- Slab Skin / Stats
- Enlarge
3. Item build
3.1 To start with:
Pebbles has a low mana pool and low armor. These items should allow you to survive and also gank until you need to come back to the fountain. Always keep a health potion as well; it might get you out of critical situations and save you from going back to the fountain to heal.
3.2 Then..
or
Pebbles has a movement speed of 285, so the marchers are important to get first, complete talisman of exile. Now, there is a choice between ring of sorcery and bottle. Ring of sorcery will allow you to regain mana and any ally thats near when upon activation whereas bottle will heal you by 135 hp and regen 70 mana over 3 seconds. Depending on how well you are doing, buy what you can afford. Most people would go for bottle so that they can get other items earlier. Portal key is a must since Pebbles has strong but melee AOE spells. Portal key is great for pebbles but not as good as it was for tiny, nevertheless it is still an item to go for. It will allow you to get in the action and finish the enemy and even escape from harsh situations.
3.3 Mid-late game items
Steamboots gives you more health and move speed, but the best thing is you can change them to intelligence later, so you will have a greater mana pool. Frostplate would be a very good item for pebbles since it will give you more tanking abilities, greater mana pool and slows the enemy. This combined with portal key will be devastaing, not to mention stalagmites to put the cherry on the cake.
4. Hero Specific Strategies and Techniques
4.1 Laning
Pebbles has a good disable and this should be taken into consideration. To begin with, team up with an ally that has a disable would be great since then it will be easier to get those kills early on in the game. If you are getting harassed much, don't hesitate to move ahead and stalagmites him and use chuck to cause even more damage. Remember to deny and last creep hit and always stay in motion so as to avoid nukes from the opponents. Remember call for "miss" when there is 1 or more enemy hero missing in your lane, this will allow your team mates to be on their guards.
4.2 Ganking
This can be done easily as from LvL9, as you can leave your lane, allowing your teammate to gain experience, while you go and help gank on other lanes. The chuck ability is also very useful in ganking since you can throw and ally on a running enemy to finish him off or you could go around the enemy and throw him to your allies followed by stalagmites to kill him; he will not even know what hit him.
4.3 Escaping Ganks
If you are getting ganked, use your stalagmites to stun them and run away. if the enemy is close to you, just use chuck to throw them away from you and if it is mid game, just blink away using the portal key. Map awareness is also very important; remember, to check the mini maps all the time to see if there are people on the map. if you see no enemy heroes you can guess that they might be coming for you.
5. Changelog
08/25/09 First release
10/15/09 Updated the boots change
This guide is from gamereplays
Heroes
This is the section for heroes, this section is divided into 6 sections Legion str, agi, int etc.
most of these guides/strategies are not self written, if they aren't there will be a link to the original place
LEGION
For seeing Legion Str click here
For seeing Legion Agi click here
For seeing Legion Int click here
HELLBOURNE
For seeing Hellbourne Str click here
For seeing Hellbourne Agi click here
For seeing Hellbourne Int click here
This will be updated daily
most of these guides/strategies are not self written, if they aren't there will be a link to the original place
LEGION
For seeing Legion Str click here
For seeing Legion Agi click here
For seeing Legion Int click here
HELLBOURNE
For seeing Hellbourne Str click here
For seeing Hellbourne Agi click here
For seeing Hellbourne Int click here
This will be updated daily
Tags:
Agility,
hellbourne,
heroes,
intelligence,
Legion,
strength
Legion Heroes STR
Tuesday, October 20, 2009
Maliken Strategy Guide
This is a Strategy guide to one of the newest heroes in HoN
Maliken
Maliken is one of my favourite heroes in the game, he got some nice Heal, and this ulti is just NICE!
Maliken
Maliken is one of my favourite heroes in the game, he got some nice Heal, and this ulti is just NICE!
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